

Video Card: nVidia GeForce GTX 460 / ATI Radeon HD 5870įile size: 1.Processor: Intel Core 2 Quad 2.8 GHz / AMD Phenom II X4 3.0 GHz.Video Card: nVidia GeForce 7800 / ATI Radeon X1800.Processor: Intel Core 2 Duo 2.2 Ghz / AMD Athlon 64 X2 4600+.


Players will need to learn to use Monster’s emotions, both good and bad, to their advantage if they want to complete their search for a cure and save their pal. Papo & Yo ya est disponible en Steam a un precio de 10,99 (en estos momentos a un 10).Esta versin cuenta con grficos mejorados respecto. And yet, Quico loves his Monster and wants to save him.Īs Quico, players will build their friendship with Monster by solving puzzles together and adventuring through a magical, surrealist world. The minute he sees one hop by, he’ll scarf it down and fly into a violent, frog-induced rage where no one, including Quico, is safe. Its a digital key that allows you to download Papo & Yo directly to PC from the official Platforms. That said, Monster does have a very dangerous problem: an addiction to poisonous frogs. Fusing rhythms, melodies and sounds from various South American countries, Brian also incorporated influences from India, Africa and early European Baroque music, evident in his choice of instruments like a 100+-year-old Sarangi, African kora, Brazilian hunting whistles, and others which he handcrafted himself.īrian is joined by Orlando 'Vovo' Conceinçao on percussion, Kamal Sabri on lead sarangi, Loga Ramin Torkian on guitar viol, and Elinor Frey on cello.Quico’s best friend, Monster, is a huge beast with razor-sharp teeth, but that doesn’t scare Quico away from playing with him. In these soulfully composed tracks, Brian personally plays a wide variety of “traditional” instruments such as flute(s), cello, guitar, and violin, but many others as well. Having had a difficult childhood growing up in South America, Papo & Yo was also a deeply personal project for Brian. Composed by Venezuelan-raised Brian D’Oliveira of La Hacienda Creative, this highly-anticipated soundtrack comes from live recorded artfully mixed pieces of dynamically layered melodies and rhythms triggered by players’ movements within the game.
